Helldivers 2 Tactical Command
Weapon Customizer & Galactic War Briefing
Drop from orbit with a plan. Build optimized Helldivers 2 loadouts, counter every faction, and synchronize stratagems before your squad hits the battlefield.
Operational statistics
Weapons Catalogued
15
Armor-Piercing Loadouts
7
Warbonds Tracked
3
Stratagems Indexed
0
Galactic War Overview
Key Helldivers 2 systems taken directly from the Super Earth field manual and operations log
Helldivers 2 is a third-person cooperative shooter where up to four Helldivers deploy to spread Managed Democracy across contested systems. Every operation influences the persistent Galactic War map, with major orders rotating regularly to target Terminid hives or Automaton war factories.
Dynamic Warfront
Major Orders shift the galactic battle line every few days, introducing new bonuses, hazards, and mission modifiers that squads must adapt to on the fly.
Coordinated Drops
Missions scale in intensity with enemy alerts—coordinate stratagems, boosters, and weapon roles before hitting the ground to keep the liberation rate climbing.
Mission Parameters
Configure your search parameters to find the perfect weapons for your mission
AR-23 Liberator
Standard issue assault rifle of the Helldivers. Reliable and versatile.
AR-23C Liberator Concussive
Concussive variant with stun capabilities.
AR-23P Liberator Penetrator
High-penetration rounds for armored targets.
AR-61 Tenderizer
Heavy assault rifle with superior stopping power.
SMG-37 Defender
Compact and fast-firing submachine gun.
SMG-72 Pummeler
High-capacity SMG with concussive rounds.
SG-225 Breaker
Devastating close-range combat shotgun.
SG-225SP Breaker Spray&Pray
Fully automatic shotgun for sustained fire.
R-63 Diligence
Precision semi-automatic rifle.
R-63CS Diligence Counter Sniper
Anti-materiel precision rifle.
P-2 Peacemaker
Standard issue sidearm.
P-19 Redeemer
High-capacity automatic pistol.
MG-43 Machine Gun
Heavy machine gun for sustained suppression.
AC-8 Autocannon
Anti-vehicle autocannon.
LAS-98 Laser Cannon
Directed energy weapon with unlimited ammo.
Enemy Faction Countermeasures
Adapt each weapon build to neutralize the active Helldivers 2 threats
Terminid Swarms
Carapace-armored insects overwhelm with numbers, bile, and charging elites like Chargers and Bile Titans.
- • Prioritize area-of-effect, fire, and stun weaponry.
- • Break Charger armor with railguns, recoilless rifles, or spear strikes.
- • Drop napalm, gas strikes, or EM field stratagems to thin patrols before objectives.
Automaton Collective
Heavily armored machines deploy turrets, walkers, and gunships that punish static teams.
- • Equip armor-piercing rifles, railguns, and explosives.
- • Use smoke or shield relays to cross open fire lanes.
- • Combine Eagle 500kg bombs with recoilless rifles to delete fabricators fast.
Illuminate Sightings
Recon reports hint at returning Illuminate technology with energy shields and teleporting units.
- • Prepare laser, arc, or plasma weapons to bypass shields.
- • Carry stun grenades to interrupt teleporting squads.
- • Stack detection stratagems like UAV, Motion Sensors, and Patriot Exosuits.
Mission Planning & Hazards
Tailor stratagems and weapons to each Helldivers 2 operation type and planetary condition
Hazard Zones
Heatwaves, blizzards, and orbital bombardment modifiers change how weapons perform—pack backups for adverse climates.
Stratagem Windows
Coordinate stratagem order and cooldowns before calling drops; jamming towers and fire tornados can interrupt resupply timing.
Squad Roles
Balance heavy ordnance, crowd control, and support stratagems so every Helldiver has a defined objective on the ground.